Hello and Welcome to Sama-Sama-Blog!

This blog started in 2007 because I wanted to share my work on the internet to make friends, share useful comments and improve my skills in Illustration and design.

Making this blog has been a great way of getting in contact with other people with the same interest as me, and to force myself to keep working and getting better everyday!

If you are new to this blog, you will see that the entries start from 2009, that is the time when I redesigned the blog, and made a selection of the best post up to that date, and from there, I continued working and adding new contents.

It is funny to see now those old works, because they show how I have changed during the years, not only in style and technique, but also in interests. If you have time and you wish to start from the beginning, you will see a very different Sarah that the one that is writing this today! :)

So what started as a design and illustration site, has now evolved, including 3D and computer graphics, and experiments mixing all the techniques I have learned so far.

Nowadays this blog is like my working diary. I will continue updating my works, and sharing them with you like I did at the beginning, hoping to know you, hopping to share comments and critics, and expand our knowledge and contacts.

Feel free to comment and contact me if you have any suggestion or interest about this works!

NEWS

In this section you can see a list of post including news about my personal and professional life, and news about sama-sama-studio.

Computer Graphics

In this section you can see a selection of all the posts from this blog that are about Computer Graphics and 3D modeling and rendering.

Illustration

In this section you can see a selection of all the posts from this blog that are about Illustration.

Design

In this section you can see a selection of all the posts from this blog that are about Graphic Design.

Photography

In this section you can see a selection of all the posts from this blog that are about Photography.

Personal Projects

Welcome to the Personal Projects section! In this section you will find a list of the personal works I have done up till now, or the projects I have in mind for future development.

If you wish to see more things about my projects, you can also visit the Comic and Animation section of my web www.martull.com.

Journal Papers and Publications

In the following posts you can see a list of the Journal papers and Posters I have published as author and coauthor in reference to my work at CVLAB - University of Tsukuba, and the New Tsukuba Stereo Dataset.

About the New Tsukuba Stereo Dataset

The New Tsukuba Stereo Dataset is a one minute computer generated animation I made at the CVLAB of the University of Tsukuba. This animation's function is to work as a stereo vision dataset for testing algorithms of computer vision, stereo matching, camera track, etc...

At the CVLAB's website there is a full section with more information about the dataset and its characteristics. Click here to see the dataset's web, or check out the posts in this section.

This dataset is free to download and use. To download the dataset, click on the following link:

About Outdoor Stereo Dataset

From April to August of 2013 I am going to be working on a Outdoor Stereo Dataset similar to the "New Tsukuba Stereo Dataset", but instead of an indoor animation, it will be all outdoors, with different weather conditions and various moving objects such as pedestrians, cars, buses or bicycles.

This work is still in process. I will update this section soon with images of the dataset and the final animation. See you then!

Baby Hell

In 2008 I wrote the story of Baby Hell, intended to be an animation film.

But because making an animation of this characteristics takes an enormous amount of time and technique -witch nowadays I still lack- in 2010 I made an adaptation of the story in order to be published as a comic book.

The comic would be divided in a total of 13 episodes; 12 for the main story, plus one bonus story; and it is planed to have 184 pages.

It will also be done entirely in 3D and colored by cell shading techniques.

The reason why I'm planing to do it this way is because once completed the comic I would like to use it as story board and make an animated version in a not too distant future.

There is no official release date, as I will have to do many projects simultaneously with my work.

All I can say for now is that I would like to see it done by 2015. Until then, I will continue updating with new contents in future posts! :)

Seven Goddesses

I started writing stories just for fun in 2005. It was a great way of exploiting my imagination, and keeping myself busy during the high school years.

Seven Goddesses is the first story I wrote at that time, and even though at the beginning it was a very childish and simple story, I continued revisiting the scrip for many years to come, until I came up with a good idea to start working on. Writing the story of the Seven Goddesses I found my true vocation in illustration and story writing, and therefore it has become one of my primary targets and sources of inspiration.

There will still pass a lot of time until I can finally finish this huge project and see it published, but I'm going to keep working on it and hopefully eventually I will be able to to see my childhood dream come true :)

Nowadays, the story is still in working progress and it will remain this way for a while, since there are other more urgent projects that have to be finished before I can jump into it full time.

But every now and then when I have free time, I like making illustrations and renders of the characters and the scenarios, and I upload them here to keep a track of the progress and to make myself some new goals into seeing it finished some day!

Until that day comes, I hope you will enjoy the works shown in this section!

Wednesday, May 22, 2013

Heads Turntable

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Turntable of the head model's i did for CVLAB - University of Tsukuba in 2011

 

Wednesday, May 15, 2013

Zbrush Head Models

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After making the first head model, I could create many more in a matter of hours, just readjusting the existent geometry into the shapes of the new person, as shown in the following video:




This are some of the heads I modeled for CVLAB using the techniques described above:





Tuesday, May 7, 2013

New Egomotion Dataset

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As requested by some researchers that contacted CVLab interested in the New Tsukuba Stereo Dataset, we are developing a variation of it with specific movements and camera behaviours for egomotion research purposes.

This videos are a preview of the future egomotion dataset. During this month the video will be rendered, and the new egomotion dataset will be ready and available for use at the CVLAb website around the beginning of June.

If you are interested in other variations of the New Tsukuba Dataset, please contact Prof. Kazuhiro Fukui at the CVLAB Website. We are open to suggestions and we can easily generate other variations of dataset for other research fields on computer vision :)

    

Thursday, April 25, 2013

ISC - University of Tsukuba Web Design

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After doing the new design for the CVLAB's website, I worked on the new design of the International Student Center of the University of Tskuba.

The following images are the draft I presented to the professor in charge. After this design proposal was made my colleague Chang Hao and I polished the design more over until the final result. To visit the ISC website, click here. (The web has not been updated yet)

Wednesday, April 17, 2013

CVLAB Web's Design

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During my work at CVLAB - University of Tsukuba, I made a new design for the lab's web, with independent  designs for all the sections, and separate pages for specific research topics. To see complete website design, click here.